Commit 871667db authored by Andreas Pfeiffer's avatar Andreas Pfeiffer
Browse files

merged in changes from 1.9 branch concerning persistency, updated changelog in...

merged in changes from 1.9 branch concerning persistency, updated changelog in preparation for 2.0.1.1 release
parent 09dee94b
==============================
27.10.04 Release CLHEP-2.0.1.1
==============================
Wed Oct 27 2004 Andreas Pfeiffer <andreas.pfeiffer@cern.ch>
* Geometry/BasicVector3D.h: made dtor virtual as this is a base class
* Geometry/Transform3D.h: added virtual dtor for persistency. This may go away in later releases.
Fri Sep 24 2004 Lynn Garren <garren@fnal.gov>
* use AM_CXXFLAGS
......
==============================
27.10.04 Release CLHEP-2.0.1.1
==============================
Wed Oct 27 2004 Andreas Pfeiffer <andreas.pfeiffer@cern.ch>
* Geometry/BasicVector3D.h: made dtor virtual as this is a base class
* Geometry/Transform3D.h: added virtual dtor for persistency. This may go away in later releases.
Fri Sep 24 2004 Lynn Garren <garren@fnal.gov>
* use AM_CXXFLAGS
......
// -*- C++ -*-
// $Id: BasicVector3D.h,v 1.3 2003/10/23 21:29:50 garren Exp $
// $Id: BasicVector3D.h,v 1.3.4.1 2004/10/27 13:49:33 pfeiffer Exp $
// ---------------------------------------------------------------------------
//
// This file is a part of the CLHEP - a Class Library for High Energy Physics.
......@@ -62,7 +62,7 @@ namespace HepGeom {
/**
* Destructor. */
~BasicVector3D() {}
virutal ~BasicVector3D() {}
// -------------------------
// Interface to "good old C"
......
// -*- C++ -*-
// $Id: Transform3D.h,v 1.3 2003/10/23 21:29:50 garren Exp $
// $Id: Transform3D.h,v 1.3.4.1 2004/10/27 13:49:33 pfeiffer Exp $
// ---------------------------------------------------------------------------
//
// This file is a part of the CLHEP - a Class Library for High Energy Physics.
......@@ -234,6 +234,13 @@ namespace HepGeom {
yx_(m.yx_), yy_(m.yy_), yz_(m.yz_), dy_(m.dy_),
zx_(m.zx_), zy_(m.zy_), zz_(m.zz_), dz_(m.dz_) {}
/**
* Destructor.
* Virtual for now as some persistency mechanism needs that,
* in future releases this might go away again.
*/
~Transform3D() { /* nop */ }
/**
* Returns object of the helper class for C-style subscripting r[i][j] */
inline const Transform3D_row operator [] (int) const;
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment