diff --git a/Core/include/Acts/Surfaces/CylinderSurface.hpp b/Core/include/Acts/Surfaces/CylinderSurface.hpp index ecceeef482fe357399495b8fb12e724ffd87feac..36ededdc0ea31f6be79e059a3f5d46ba8efa0c68 100644 --- a/Core/include/Acts/Surfaces/CylinderSurface.hpp +++ b/Core/include/Acts/Surfaces/CylinderSurface.hpp @@ -191,7 +191,7 @@ class CylinderSurface : public Surface { /// @param gctx The current geometry context object, e.g. alignment /// @param position The global position as a starting point /// @param direction The global direction at starting point - /// (@note expected to be normalise) + /// (@note expected to be normalised) /// @param bcheck The boundary check presection /// /// @return is the closest intersection (fwd or bwd) diff --git a/Core/include/Acts/Surfaces/DiscSurface.hpp b/Core/include/Acts/Surfaces/DiscSurface.hpp index 292847ad08a549d2baff6540e880753129e65613..7e34d6715939f1aae3cf720c64b1d4232d59e54f 100644 --- a/Core/include/Acts/Surfaces/DiscSurface.hpp +++ b/Core/include/Acts/Surfaces/DiscSurface.hpp @@ -155,7 +155,7 @@ class DiscSurface : public Surface { /// transformation /// /// @param gctx The current geometry context object, e.g. alignment - /// @param lposition local 2D posittion in specialized surface frame + /// @param lposition local 2D position in specialized surface frame /// @param momentum global 3D momentum representation (optionally ignored) /// @param position global 3D position to be filled (given by reference for /// method symmetry) diff --git a/Core/include/Acts/Surfaces/DiscTrapezoidalBounds.hpp b/Core/include/Acts/Surfaces/DiscTrapezoidalBounds.hpp index 61f1220db15de4e74b10def6c2e8a191e19a24c5..54e6244d040b79e642bb9b6c318abb8b46ddba98 100644 --- a/Core/include/Acts/Surfaces/DiscTrapezoidalBounds.hpp +++ b/Core/include/Acts/Surfaces/DiscTrapezoidalBounds.hpp @@ -113,13 +113,13 @@ class DiscTrapezoidalBounds : public DiscBounds { double m_stereo; // TODO 2017-04-09 msmk: what is this good for? /// Private helper method to convert a local postion - /// into its caftesian representation + /// into its Cartesian representation /// /// @param lposition The local position in polar coordinates Vector2D toLocalCartesian(const Vector2D& lposition) const; /// Jacobian - /// into its caftesian representation + /// into its Cartesian representation /// /// @param lposition The local position in polar coordinates ActsMatrixD<2, 2> jacobianToLocalCartesian(const Vector2D& lposition) const; diff --git a/Core/include/Acts/Surfaces/PlaneSurface.hpp b/Core/include/Acts/Surfaces/PlaneSurface.hpp index fc5973953185ffd6f3194514d48deba694ceafa8..e8069f8b8c7e52471e45d6d686772a027dce6801 100644 --- a/Core/include/Acts/Surfaces/PlaneSurface.hpp +++ b/Core/include/Acts/Surfaces/PlaneSurface.hpp @@ -124,7 +124,7 @@ class PlaneSurface : public Surface { /// transformation /// /// @param gctx The current geometry context object, e.g. alignment - /// @param lposition local 2D posittion in specialized surface frame + /// @param lposition local 2D position in specialized surface frame /// @param momentum global 3D momentum representation (optionally ignored) /// @param position global 3D position to be filled (given by reference for /// method symmetry) diff --git a/Core/include/Acts/Surfaces/Surface.hpp b/Core/include/Acts/Surfaces/Surface.hpp index 80b7a393f4cba33554874ee8d24a5dca4fef420b..9d67852edf38c71d8f6dee9c481f35901c51d91c 100644 --- a/Core/include/Acts/Surfaces/Surface.hpp +++ b/Core/include/Acts/Surfaces/Surface.hpp @@ -198,7 +198,7 @@ class Surface : public virtual GeometryObject, /// It requires a local position to be given (in general) /// /// @param gctx The current geometry context object, e.g. alignment - /// @param lposition is the local position where the normal verctor is + /// @param lposition is the local position where the normal vector is /// constructed /// /// @return normal vector by value @@ -294,7 +294,7 @@ class Surface : public virtual GeometryObject, /// ambiguity this is also provided /// /// @param gctx The current geometry context object, e.g. alignment - /// @param lposition local 2D posittion in specialized surface frame + /// @param lposition local 2D position in specialized surface frame /// @param momentum global 3D momentum representation (optionally ignored) /// @param position global 3D position to be filled (given by reference for /// method symmetry)