Add total deposited energy to MCParticle
This adds the information of total deposited energy to the MCParticle
object, giving access to the energy deposited by a single primary particle for the traversal of a specific sensitive volume.
This information can be accessed via MCParticle::getTotalDepositedEnergy()
.
Inspired by this forum discussion.
Up to now this property is only filled in case of DepositionGeant4
. For DepositionPointCharge
this is not really applicable, hence I'd leave it at 0
. Would you prefer a different strategy?
To do:
-
Apply to DepositionLaser
(E=h*c/l)
Edited by Paul Jean Schutze