diff --git a/source/geometry/management/include/G4AffineTransform.icc b/source/geometry/management/include/G4AffineTransform.icc index 1fc40d9ccec0fc85d01af37727d004486d9490b2..2d5ef7d6413ff7138a52c948cca2a128e2cc786c 100644 --- a/source/geometry/management/include/G4AffineTransform.icc +++ b/source/geometry/management/include/G4AffineTransform.icc @@ -24,7 +24,7 @@ // ******************************************************************** // // -// $Id: G4AffineTransform.icc 98309 2016-07-06 10:30:15Z gcosmo $ +// $Id: G4AffineTransform.icc 98307 2016-07-06 10:28:35Z gcosmo $ // // // G4AffineTransformation Inline implementation @@ -50,9 +50,7 @@ inline G4AffineTransform::G4AffineTransform(const G4RotationMatrix& rot) ryx(rot.yx()),ryy(rot.yy()),ryz(rot.yz()), rzx(rot.zx()),rzy(rot.zy()),rzz(rot.zz()), tx(0),ty(0),tz(0) -{ - if (rxx==1. && ryy==1. && rzz==1.) { rxy = rxz = ryx = ryz = rzx = rzy = 0; } -} +{} inline G4AffineTransform::G4AffineTransform( const G4RotationMatrix& rot, const G4ThreeVector& tlate ) @@ -60,9 +58,7 @@ inline G4AffineTransform::G4AffineTransform( const G4RotationMatrix& rot, ryx(rot.yx()),ryy(rot.yy()),ryz(rot.yz()), rzx(rot.zx()),rzy(rot.zy()),rzz(rot.zz()), tx(tlate.x()),ty(tlate.y()),tz(tlate.z()) -{ - if (rxx==1. && ryy==1. && rzz==1.) { rxy = rxz = ryx = ryz = rzx = rzy = 0; } -} +{} inline G4AffineTransform::G4AffineTransform( const G4RotationMatrix* rot, const G4ThreeVector& tlate) @@ -73,7 +69,6 @@ inline G4AffineTransform::G4AffineTransform( const G4RotationMatrix* rot, rxx=rot->xx();rxy=rot->xy();rxz=rot->xz(); ryx=rot->yx();ryy=rot->yy();ryz=rot->yz(); rzx=rot->zx();rzy=rot->zy();rzz=rot->zz(); - if (rxx==1. && ryy==1. && rzz==1.) { rxy = rxz = ryx = ryz = rzx = rzy = 0; } } else { @@ -93,9 +88,7 @@ G4AffineTransform( const G4double prxx,const G4double prxy,const G4double prxz, ryx(pryx),ryy(pryy),ryz(pryz), rzx(przx),rzy(przy),rzz(przz), tx(ptx),ty(pty),tz(ptz) -{ - if (rxx==1. && ryy==1. && rzz==1.) { rxy = rxz = ryx = ryz = rzx = rzy = 0; } -} +{} inline G4AffineTransform G4AffineTransform::operator * (const G4AffineTransform& tf) const @@ -144,7 +137,6 @@ G4AffineTransform::operator *= (const G4AffineTransform& tf) ryx=nryx; ryy=nryy; ryz=nryz; rzx=nrzx; rzy=nrzy; rzz=nrzz; - if (rxx==1. && ryy==1. && rzz==1.) { rxy = rxz = ryx = ryz = rzx = rzy = 0; } return *this; } @@ -168,7 +160,6 @@ G4AffineTransform::Product(const G4AffineTransform& tf1, ty=tf1.tx*tf2.rxy + tf1.ty*tf2.ryy + tf1.tz*tf2.rzy + tf2.ty; tz=tf1.tx*tf2.rxz + tf1.ty*tf2.ryz + tf1.tz*tf2.rzz + tf2.tz; - if (rxx==1. && ryy==1. && rzz==1.) { rxy = rxz = ryx = ryz = rzx = rzy = 0; } return *this; } @@ -196,32 +187,34 @@ G4AffineTransform::InverseProduct( const G4AffineTransform& tf1, ty=tf1.tx*tf2.ryx+tf1.ty*tf2.ryy+tf1.tz*tf2.ryz+itf2ty; tz=tf1.tx*tf2.rzx+tf1.ty*tf2.rzy+tf1.tz*tf2.rzz+itf2tz; - if (rxx==1. && ryy==1. && rzz==1.) { rxy = rxz = ryx = ryz = rzx = rzy = 0; } return *this; } inline G4ThreeVector G4AffineTransform::TransformPoint(const G4ThreeVector& vec) const { - return G4ThreeVector( vec.x()*rxx + vec.y()*ryx + vec.z()*rzx + tx, - vec.x()*rxy + vec.y()*ryy + vec.z()*rzy + ty, - vec.x()*rxz + vec.y()*ryz + vec.z()*rzz + tz ); + G4double vecx = vec.x(), vecy = vec.y(), vecz = vec.z(); + return G4ThreeVector( vecx*rxx + vecy*ryx + vecz*rzx + tx, + vecx*rxy + vecy*ryy + vecz*rzy + ty, + vecx*rxz + vecy*ryz + vecz*rzz + tz ); } inline G4ThreeVector G4AffineTransform::TransformAxis(const G4ThreeVector& axis) const { - return G4ThreeVector( axis.x()*rxx + axis.y()*ryx + axis.z()*rzx, - axis.x()*rxy + axis.y()*ryy + axis.z()*rzy, - axis.x()*rxz + axis.y()*ryz + axis.z()*rzz ); + G4double axisx = axis.x(), axisy = axis.y(), axisz = axis.z(); + return G4ThreeVector( axisx*rxx + axisy*ryx + axisz*rzx, + axisx*rxy + axisy*ryy + axisz*rzy, + axisx*rxz + axisy*ryz + axisz*rzz ); } inline void G4AffineTransform::ApplyPointTransform(G4ThreeVector& vec) const { - G4double x = vec.x()*rxx + vec.y()*ryx + vec.z()*rzx + tx; - G4double y = vec.x()*rxy + vec.y()*ryy + vec.z()*rzy + ty; - G4double z = vec.x()*rxz + vec.y()*ryz + vec.z()*rzz + tz; + G4double vecx = vec.x(), vecy = vec.y(), vecz = vec.z(); + G4double x = vecx*rxx + vecy*ryx + vecz*rzx + tx; + G4double y = vecx*rxy + vecy*ryy + vecz*rzy + ty; + G4double z = vecx*rxz + vecy*ryz + vecz*rzz + tz; vec.setX(x); vec.setY(y); @@ -231,9 +224,10 @@ void G4AffineTransform::ApplyPointTransform(G4ThreeVector& vec) const inline void G4AffineTransform::ApplyAxisTransform(G4ThreeVector& axis) const { - G4double x = axis.x()*rxx + axis.y()*ryx + axis.z()*rzx; - G4double y = axis.x()*rxy + axis.y()*ryy + axis.z()*rzy; - G4double z = axis.x()*rxz + axis.y()*ryz + axis.z()*rzz; + G4double axisx = axis.x(), axisy = axis.y(), axisz = axis.z(); + G4double x = axisx*rxx + axisy*ryx + axisz*rzx; + G4double y = axisx*rxy + axisy*ryy + axisz*rzy; + G4double z = axisx*rxz + axisy*ryz + axisz*rzz; axis.setX(x); axis.setY(y); @@ -396,7 +390,6 @@ void G4AffineTransform::SetNetRotation(const G4RotationMatrix& rot) rzx=rot.zx(); rzy=rot.zy(); rzz=rot.zz(); - if (rxx==1. && ryy==1. && rzz==1.) { rxy = rxz = ryx = ryz = rzx = rzy = 0; } } inline