From 5890b559b2c13636e20eb29d43d2031286f6c1ed Mon Sep 17 00:00:00 2001 From: Alaettin Serhan Mete <alaettin.serhan.mete@cern.ch> Date: Thu, 16 Sep 2021 17:19:51 +0200 Subject: [PATCH] Drop BDT tree caches to avoid unnecessary memory allocations --- Reconstruction/MVAUtils/Root/BDT.cxx | 1 + 1 file changed, 1 insertion(+) diff --git a/Reconstruction/MVAUtils/Root/BDT.cxx b/Reconstruction/MVAUtils/Root/BDT.cxx index 46ed101c7229..50cdfe10397f 100644 --- a/Reconstruction/MVAUtils/Root/BDT.cxx +++ b/Reconstruction/MVAUtils/Root/BDT.cxx @@ -58,6 +58,7 @@ BDT::BDT(::TTree *tree) { // at runtime decide which flavour of BDT we need to build // the information is coming from the title of the TTree + if (tree) tree->SetCacheSize(0); // Avoid unnecessary memory allocations std::map<std::string, std::string> options = parseOptions(tree->GetTitle()); std::string creator = get_default_string_map(options, std::string("creator")); if (creator == "lgbm") -- GitLab