Small fix for FindEUDAQ on macOS
@jinz and I experienced a problem on macOS10.15 where enabling EventLoaderEUDAQ2
still causes FindEUDAQ.cmake
to be executed.
-- Building module OFF - EventLoaderEUDAQ
-- Building module ON - EventLoaderEUDAQ2
-- Looking for EUDAQ...
-- FileReader.hh => EUDAQ_INCLUDE_DIR-NOTFOUND
-- libEUDAQ => EUDAQ_LIBRARY-NOTFOUND
Changing the FindEUDAQ -> FindEUDAQ1 fixes the issue.