1 #ifndef _TIMBER_COLLECTION 2 #define _TIMBER_COLLECTION 5 #include <ROOT/RVec.hxx> map< string, RVec< int > * > RVecInt
Definition: Collection.h:20
C++ structure to store maps of the various types of objects in a collection. OUTDATED BY analyzer...
Definition: Collection.h:16
map< string, RVec< float > * > RVecFloat
Definition: Collection.h:19
map< string, int * > Int
Definition: Collection.h:17
map< string, bool * > Bool
Definition: Collection.h:18