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- 04 Jun, 2021 1 commit
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Martin Kostelnik authored
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- 01 Jun, 2021 1 commit
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Gabriele Cosmo authored
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- 31 May, 2021 7 commits
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Guilherme Amadio authored
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Guilherme Amadio authored
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Guilherme Amadio authored
This adds a test that compares steps for different navigators againt the simplest navigator, NewSimpleNavigator. If a step mismatch is found, it is reported and the test fails.
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Guilherme Amadio authored
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Guilherme Amadio authored
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Guilherme Amadio authored
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Guilherme Amadio authored
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- 27 May, 2021 1 commit
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Gabriele Cosmo authored
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- 20 May, 2021 16 commits
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Three tests were added to ctest. Thanks to Aswath Srikanthan for contributing to TestTube, TestTet and TestParaboloid.
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Reported by Guilherme Lima: If a VecGeom install is present in a path that's added to include_directories, this will appear first in the set of -I paths passed to nvcc. These will be found/used in place of the project local ones, causing compile errors. Triaged to FindCUDA not respecting the CMake variable CMAKE_INCLUDE_DIRECTORIES_PROJECT_BEFORE when creating the overall include paths. Call cuda_include_directories with project source and binary directories before cuda_add_library to ensure these are at the front on the include search path for nvcc. Minor hack as cuda_include_directories is usually intended for .cu/.cuh files. Temporary until migration to CMake native CUDA support.
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Need to specify use of libc++ on macOS has been obsolete since 10.9 (Mavericks) which is no longer supported.
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Only place in vecgeom library that uses dlfcn.h is in implementation of GeoManager, so link can be PRIVATE scope. Link all tests explicitly to CMAKE_DL_LIBS as dlfcn.h also used in globalbenchmarks/NavigationKernelBenchmarker.cpp. Linking non-users is very low cost.
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VECGEOM_CXX_FLAGS is used to hold "private" flags needed only at VecGeom compile time. VECGEOM_COMPILATION_FLAGS is used to hold "public" flags needed to build VecGeom *and* that a client of the library must use when compileing/linking against VecGeom. Both variables are appended in public-private order to CMAKE_CXX_FLAGS given correct behaviour. Remove flags set in both VECGEOM_CXX_FLAGS and VECGEOM_COMPILATION_FLAGS, only setting them in the latter.
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No change in behaviour, emphasizes commonality.
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CMake prior to 3.10 did not fully know C++ compile features for the Intel compiler. VecGeom currently supports 3.8 and newer. Add a module to set known compile features for newer Intel compilers when CMake 3.10 or earlier is used. remove custom setting of -std flag in VECGEOM_CXX_FLAGS.
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GNU/Intel use the same flag, Clang has the same concept just a different name
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- 18 May, 2021 1 commit
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Guilherme Lima authored
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- 17 May, 2021 1 commit
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Raman Sehgal authored
normal. Also contains a bug fix happening for the cone when rmin==rmax Cone generally calls all the functions of ConeStruct. But for Normal Calculation, there is a redundant definition of Normal in UnplacedCone and in ConeStruct, which is actually not required and cone can safely call Normal of ConeStruct. Now Cone calls the Normal of ConeStruct. NOTE : CONE STILL DOESN'T HAVE A VECTORIZED DEFINITION OF NORMAL
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- 14 May, 2021 1 commit
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Andrei Gheata authored
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- 11 May, 2021 1 commit
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Andrei Gheata authored
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- 10 May, 2021 1 commit
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Andrei Gheata authored
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- 07 May, 2021 2 commits
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Gabriele Cosmo authored
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- 06 May, 2021 1 commit
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Reinstate original `bool Frontend::Load` function to ensure compatibility for older clients. Implement trivial `Parser` struct with `Load` member function returning the Middleware unique_ptr and same signature as free Load function.
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- 05 May, 2021 1 commit
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Guilherme Amadio authored
The BVH (bounding volume hierarchy) is a common data structure in computer graphics and ray tracing. This commit adds a BVH class to VecGeom, as well as auxiliary classes required to provide navigation functionality using the BVH.
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- 30 Apr, 2021 2 commits
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Benjamin Morgan authored
Updates to VGDML showed need to easily lookup LogicalVolume Ids (int) from names (string) and vice versa. Whilst current interfaces allow retrieval of LogicalVolume pointers, manual use/checks are then needed to get the Id/Name leading to repeated code. Provide new member functions to return the Id(Name) of a LogicalVolume given a Name(Id). Implement basic tests of expected behaviour.
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Benjamin Morgan authored
The GDML schema provides for arbitrary data to be attached to <volume> elements and the <userinfo> element through 0-N <auxiliary> tags. This tag can itself can hold 0-N child <auxiliary> tags, thereby modeling a tree structure. This structure, and the values of the attributes of the tag attributes are left up to the client. Process and expose any volume and userinfo data in an input GDML file through vgdml's Middleware interface. Provide a class modelling the <auxillary> tag/tree structure, with interfaces in Middleware to expose: - A map between VecGeom logical volume ids (int) holding auxiliary data and the list of the held auxiliary tags - A list of auxiliary tags in the <userinfo> element, if any. Implement basic tests of Auxiliary class and correct extraction of data from GDML by Middleware
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- 27 Apr, 2021 1 commit
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Andrei Gheata authored
[VECGEOM-572] vgdml::Frontend::Load returns now the Middleware pointer exposing material and region info. The commit closes VECGEOM-572, exposing internal maps stored in the Middleware class after calling Frontend::Load with a GDML file. An example ReadMiddlewareData was provided to demonstrate in detail the usage of these maps.
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- 23 Apr, 2021 1 commit
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Guilherme Lima authored
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- 22 Apr, 2021 1 commit
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Gabriele Cosmo authored
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