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[surface model] Mark overlaps

Severin Diederichs requested to merge overlap_detection_rebase into surface_model

This MR introduces the marking of overlaps.

For this, a new relocation function is used.

To mark an overlap, after each crossing, the true state is calculated. This cannot be done from the previous locate function, since we need to logically exclude the previous state and other overlapped states.

The current version is not ready:

  • it was not tested on GPUs
  • it doesn't work correctly for scenes, i.e., it fails in the CMS2018 geometry (the test beam geometry works).
Edited by Severin Diederichs

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