Draft: Tweak to avoid FPEs in PixelChargeCalibCondData::getToT(...) method
In MC20 Overlay jobs we observe FPEs from the PixelChargeCalibCondData::getToT(...)
method.
The FPE is caused by getQ2TotA/C/E(...)
returning zero for some channels. Possibly these are from dead/masked channels? I've added a simple workaround to avoid the FPE. @stsuno, could you comment please?
See the comments in ATLASSIM-5486 for a link to a grid job to reproduce the issue.