TilePulseSimulator: use AthMessaging in TilePulseShape
Derive TilePulseShape
from AthMessaging
and remove TObject
inheritance (not clear why that was needed). Also enable thread-checker
and fix warnings.
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Derive TilePulseShape
from AthMessaging
and remove TObject
inheritance (not clear why that was needed). Also enable thread-checker
and fix warnings.