TrigFastTrackFinder: optimize displaced vertex hit storage
CPU optimizations for displaced vertex hit storage:
- pre-populate DataVector instead of using
push_back
- use
Accessor
instead ofsetDetail
(2% speedup by itself)
Results in a total speedup of about 13% in TrigFastTrackFinder_jet
where this feature is used by default.
Edited by Frank Winklmeier