Tesselated solids
- Add flag whether to use the exact shape or the tesselated representation to determine whether a point is inside or outside a solid. This is relevant for
SolidTube
,SolidHole
, andSolidSphere
. - Remove
SolidTube
constructors with non-zero inner radius, since the corresponding calculation of the surface panels and cuts is not implemented at the moment. - Override
GetMedium
method inComponentNeBem3d
to use the tessellated approximation of the solids, to be consistent with the electric field calculation.