@@ -32,16 +32,17 @@ Fatal Application Error. Can't setup a valid OpenGL canvas, something is serious
Then, your local machine probably has the **indirect rendering of OpenGL** content **disabled**.
In the case of macOS, Apple has disabled the remote indirect rendering of OpenGL by default for a few years, so running remote OpenGL applications (any OpenGL applications) does not work out of the box.
In the case of **macOS**, Apple has disabled the remote indirect rendering of OpenGL by default for a few years, so running remote OpenGL applications (any OpenGL applications) does not work out of the box.
**Re-enabling the indirect rendering solves the problem. **
You can see a few instructions on the VP1 pages here: