Skip to content
Snippets Groups Projects
Commit 1ce2f098 authored by Riccardo Maria Bianchi's avatar Riccardo Maria Bianchi :sunny:
Browse files

docs: fix URLs links

parent 5e728941
No related branches found
No related tags found
1 merge request!308docs: fix URLs links
Pipeline #7129836 passed
......@@ -32,16 +32,17 @@ Fatal Application Error. Can't setup a valid OpenGL canvas, something is serious
Then, your local machine probably has the **indirect rendering of OpenGL** content **disabled**.
In the case of macOS, Apple has disabled the remote indirect rendering of OpenGL by default for a few years, so running remote OpenGL applications (any OpenGL applications) does not work out of the box.
In the case of **macOS**, Apple has disabled the remote indirect rendering of OpenGL by default for a few years, so running remote OpenGL applications (any OpenGL applications) does not work out of the box.
**Re-enabling the indirect rendering solves the problem. **
You can see a few instructions on the VP1 pages here:
https://atlas-vp1.web.cern.ch/atlas-vp1/home/documentation/how-to-run-vp1/tutorial/0-pre-requisites/#Mac_OS_X
You get a similar situation if you run from a recent Fedora or an Alma9 machine. In that case, you can find instructions here:
<https://atlas-vp1.web.cern.ch/atlas-vp1/home/documentation/how-to-run-vp1/tutorial/0-pre-requisites/#Mac_OS_X>
https://askubuntu.com/questions/1100451/how-to-enable-allowindirectglx-on-ubuntu-18-04-with-nvidia-1050ti
You get a similar situation if you run from a recent **Fedora** or an **Alma9** machine. In that case, you can find instructions here:
<https://askubuntu.com/questions/1100451/how-to-enable-allowindirectglx-on-ubuntu-18-04-with-nvidia-1050ti>
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment