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Add Tet (tetrahedron) to the surface model

Guilherme Lima requested to merge lima/TetConverter into surface_model

The tetrahedron shape converter is added to the surface model. It currently passes all testRaytracing tests.

In addition, the first commit adds a command line argument -validate [true|false] to some GDML-parsing tests, because our local GPU nodes don't have direct access to the internet, so the GDML validation fails.

I also added some useful features to testCUDA, and fixed a normalization bug for user-provided direction in testRaytracing.

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