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[VECGEOM-140] Fix for polyhedra DistanceToIn/Out for rays along surfaces.

Mihaela Gheata requested to merge mgheata/fix_polyhedron_parallel_surf_rays into master

I have fixed the computation of distance to polyhedra for rays along solid surfaces. This affected the unit test, which now passes in its original form for all backends. The fix is at the level of quadrilaterals intersection checks, which allow now the intersection point to be outside the quadrilateral with kTolerance.

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