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Fixing retrieving of GhostBHadronsFinalCount

GhostCHadronsFinalCount aux item is not included in DAOD_PHYS. We checked both GhostCHadronsFinalCount and GhostBHadronsFinalCount and if one of them was not available we set both values to zero. Now, they are checked separately to allow to use GhostBHadronsFinalCount in the case that GhostCHadronsFinalCount is not available.

Edited by Petr Jacka

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