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Correct description of beam spot size variables.

Merged Anthony Morley requested to merge amorley-master-patch-21286 into master
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@@ -455,18 +455,18 @@ namespace xAOD {
/// Set the beam spot position
void setBeamPos( float x, float y, float z );
/// The uncertainty on the X position of the beam spot
/// The width of the beam spot in the X direction
float beamPosSigmaX() const;
/// The uncertainty on the Y position of the beam spot
/// The width of the beam spot in the Y direction
float beamPosSigmaY() const;
/// The uncertainty on the Z position of the beam spot
/// The length of the beam spot in the Z direction
float beamPosSigmaZ() const;
/// Set the uncertainties on the beam spot position
/// Set the size of the beam spot
void setBeamPosSigma( float x, float y, float z );
/// The beam spot uncertainty's X-Y correlation
/// The beam spot shape's X-Y correlation
float beamPosSigmaXY() const;
/// Set the beam spot uncertainty's X-Y correlation
/// Set the beam spot shape's X-Y correlation
void setBeamPosSigmaXY( float value );
/// The beam's tilt in radians in XZ
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