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Draft: Tweak to avoid FPEs in PixelChargeCalibCondData::getToT(...) method

In MC20 Overlay jobs we observe FPEs from the PixelChargeCalibCondData::getToT(...) method. The FPE is caused by getQ2TotA/C/E(...) returning zero for some channels. Possibly these are from dead/masked channels? I've added a simple workaround to avoid the FPE. @stsuno, could you comment please? See the comments in ATLASSIM-5486 for a link to a grid job to reproduce the issue.

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