TilePulseSimulator: use AthMessaging in TilePulseShape
Derive TilePulseShape
from AthMessaging
and remove TObject
inheritance (not clear why that was needed). Also enable thread-checker
and fix warnings.
Derive TilePulseShape
from AthMessaging
and remove TObject
inheritance (not clear why that was needed). Also enable thread-checker
and fix warnings.