Skip to content
Snippets Groups Projects
Select Git revision
  • SoftwareDevTutorial
  • master default protected
  • master-TLA-MT
  • 21.9
  • 21.2
  • master-porting-sct-sp-production
  • cherry-pick-82c1d46737-21.9
  • 21.3
  • nsw_smear2
  • cherry-pick-59cb57037e-master
  • cherry-pick-86a32b05e5-master
  • 21.6
  • 21.0
  • patch-8
  • patch-7
  • master_Rivet_update
  • cherry-pick-4857a2477d-master
  • cherry-pick-e21eb20068-master
  • cherry-pick-ff05076ee2-master
  • cherry-pick-ee99ed12a9-21.9
  • cherry-pick-c4cdcf80ef-master
  • nightly/master/2020-03-02T2131
  • nightly/master/2020-03-02T2133
  • nightly/master/2020-03-01T2112
  • nightly/master/2020-03-01T2133
  • nightly/master/2020-03-01T2134
  • nightly/master/2020-03-01T2140
  • nightly/master/2020-03-01T2141
  • nightly/master/2020-03-02T0446
  • nightly/master/2020-02-29T2131
  • nightly/master/2020-02-29T2141
  • nightly/master/2020-03-01T0440
  • nightly/master/2020-02-29T2108
  • nightly/master/2020-02-29T2133
  • nightly/21.2/2020-02-29T0016
  • nightly/21.2/2020-02-29T0021
  • nightly/21.2/2020-02-29T0345
  • nightly/21.2/2020-02-29T0355
  • nightly/21.2/2020-03-01T0016
  • nightly/21.2/2020-03-02T0016
  • nightly/master/2020-02-28T2108
41 results

DetectorDescription

  • Open with
  • Download source code
  • Download directory
  • Your workspaces

      A workspace is a virtual sandbox environment for your code in GitLab.

      No agents available to create workspaces. Please consult Workspaces documentation for troubleshooting.

  • Forked from atlas / athena
    Source project has a limited visibility.
    Riccardo Maria Bianchi's avatar
    Riccardo Maria Bianchi authored
    new mechanism to add texture to volumes based on material name. For the moment, volumes using a 'GeoModelDummyMaterial' is rendered with a yellow-striped 'under construction' texture. But the mechanism is now in place to add textures based on any material name. The new feature required changes to the basic shape SoGenericBox, inheriting from SoShape. In particular, it required the definition of texture coordinates for this custom shape and the ridefinition of the SoShape::GLRender method. One caveat: with this modification the VP1/Explorer 'show outlines' feature does not work anymore; but it works if I use the default SoShape::GLRender() method, so something needs to be changed in my new GLRender method.
    c061206f
    History
    Code owners
    Assign users and groups as approvers for specific file changes. Learn more.
    Name Last commit Last update
    ..