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Introduction

VecGeom is a geometry modeller library with hit-detection features as needed by particle detector simulation at the LHC and beyond. It was incubated by a Geant-R&D initiative and the motivation to combine the code of Geant4 and ROOT/TGeo into a single, better maintainable piece of software within the EU-AIDA program. As such it is close in scope to TGeo and Geant4 geometry modellers.

Main features are:

  • Build a hierarchic detector geometry out of simple primitives and use it on the CPU or GPU(CUDA)
  • Calculate distances and other geometrical information
  • Collision detection and navigation in complex scenes
  • SIMD support in various flavours:
    1. True vector interfaces to primitives with SIMD acceleration when benefical
    2. SIMD acceleration of navigation through the use of special voxelization or bounding box hierarchies
  • Runtime specialization of objects to improve execution speed via a factory mechanism and use of C++ templates
  • VecGeom also compiles under CUDA
  • Few generic kernels serve many instanteations of various simple or vectored interfaces or the CUDA version.

For further information: