ParticleAdder doesn't throw errors when combined with CHI2-based functors
When combining particles through the ParticleAdder
tool (at the moment necessary for neutrals). I found that at least F.CHI2
and F.DIRA
always default to False
without throwing any error (I tested this with photon combinations). This might lead to quite a few trigger lines that have not been tested extensively to not return anything.
I think there should be a configuration error that allows to spot this. Since this has to do with the underlying vertexing being not done with the ParticleAdder, I guess it should be fixed at the Rec level.