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Change ZXZ Euler angle to XYZ extrinsic rotation

Koen Wolters requested to merge kwolters/allpix-squared:xyz-rotation-new into master

Replacement of !52 (merged) which was merged a bit too quick...

Proposal to use extrinsic XYZ rotation (in that order) instead. This will make it easier to specify a separate X and Y offset.

  • Documentation still needs to be updated.
  • All examples have to be checked an updated
Edited by Koen Wolters

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